Courses under the thematic cluster 'Creative Arts' (CA)

(applicable to cohorts admitted in or after 2021-22)

‘Creative Arts’ offers students a combined experience of both making and interpreting the arts across multiple media-formats, historical periods, and social contexts.

Area of InquiryCourse codeCourse title
Scientific and Technological LiteracyCCST9014Science and Music
Scientific and Technological LiteracyCCST9038Science and Science Fiction
Scientific and Technological LiteracyCCST9090Mindscapes: Psychiatry and Mental Health Across Creative and Scientific Frontiers
Scientific and Technological LiteracyCCST9091Unveiling Science and Technology in Cinema: Past, Present, and Future
Arts and HumanitiesCCHU6001For Films’ Sake! The Power of Short Films
Arts and HumanitiesCCHU9018Art and Ideas: East and West
Arts and HumanitiesCCHU9034Architecture and Film
Arts and HumanitiesCCHU9044Creative Arts as a Way of Knowing
Arts and HumanitiesCCHU9049Reinventing Classical Music
Arts and HumanitiesCCHU9056Virtual Worlds, Real Bodies
Arts and HumanitiesCCHU9062Buddhist Visions in World Cinema
Arts and HumanitiesCCHU9070Making Movies: Creative Expression on Screen
Arts and HumanitiesCCHU908224 Frames: Communicating Ideas through Film
Arts and HumanitiesCCHU9091Art and Modernity
Global IssuesCCGL9001Hong Kong Cinema through a Global Lens
Global IssuesCCGL9066Music and Global Politics: From Beethoven to Beyoncé and Beyond
China: Culture, State and SocietyCCCH9040Representing Contemporary China through Film
China: Culture, State and SocietyCCCH9051Digitizing Cultural Heritage in Greater China
China: Culture, State and SocietyCCCH9066Buddhist Art and Cultural Integration in Asia
Artificial IntelligenceCCAI9011Pixel Imperfect: The AI Revolution in Visual Media
Artificial IntelligenceCCAI9017Who Made This? Authorship and Art in the Age of AI
Artificial IntelligenceCCAI9018The Memeing of Life: Metaphor and Meaning in the AI Era
Artificial IntelligenceCCAI9024Generative AI and the Future of Creativity
Artificial IntelligenceCCAI9032Virtual Worlds, Real Bodies